Summary
Education
Skills
Frameworks
Technical Skills
Soft Skills
Projects
Languages
Timeline
Generic
Abdullah Saab

Abdullah Saab

Bachelor Student
Bandar, Selangor,10

Summary

Second-year Computer Science undergraduate with experience developing and testing software projects within university coursework. Skilled in programming, problem-solving, and teamwork, with a strong interest in applying academic knowledge to real-world challenges through an internship.

Education

Bachelor of Computer Science - Computer Science

Monash University Malaysia
Subang Jaya, Selangor, Malaysia
04.2001 -

Foundation of Science -

Universiti Teknologi Malaysia
Kuala Lumpur, Malaysia
04.2001 -

High School Diploma -

International Academy of Kuwait
Kuwait
04.2001 -

Skills

Python

Frameworks

1- Visual Studio Code

2- IntelliJ

3- Github & GitLab

Technical Skills

Object-Oriented Programming (OOP)

Software Quality & Testing

Soft Skills

Problem-Solving & Analytical Thinking

Teamwork & Collaboration

Communication Skills

Adaptability & Willingness to Learn


Projects

 "Rogue-like" Game (Console-Game):

Developed a console-based game inspired by Elden Ring as part of a group university project. Built new features on top of an existing game engine, including implementing gameplay mechanics and system interactions. Gained experience in collaborative software development, iterative design, and testing.


Fantasy Football League Simulator
Developed a Fantasy Football League system in Python (university project) using data structures such as hash tables, linear probing, and separate chaining. Implemented classes to manage players, teams, and matches, simulating a full league season with statistics tracking and dynamic scheduling. Strengthened skills in algorithms, efficient data handling, and object-oriented programming.


Card Clash: Color Chaos (UNO-style Game Simulator)
Implemented a multiplayer card game simulator inspired by UNO, focusing on core algorithms and data structures. Designed rules, card mechanics, and player interactions while handling special cards with unique abilities. Enhanced problem-solving, object-oriented programming, and game logic design skills through iterative development.


NotMinecraft: Mining Horrors (Game Simulation)
Developed a console-based mining and survival game inspired by Minecraft, with a focus on Abstract Data Types (ADTs), Binary Search Trees (BST), and recursion. Implemented resource collection, environment interactions, and recursive algorithms for game logic. Strengthened skills in algorithm design, data structures, and recursive problem-solving.

Languages

Arabic - Native Proficiency 

English - Full Professional Proficiency (Educated Fully in English)

Timeline

Bachelor of Computer Science - Computer Science

Monash University Malaysia
04.2001 -

Foundation of Science -

Universiti Teknologi Malaysia
04.2001 -

High School Diploma -

International Academy of Kuwait
04.2001 -
Abdullah SaabBachelor Student