Summary
Overview
Work History
Education
Skills
Accomplishments
Timeline

Tung Yee Tang

Unity3D Game Developer
Kuala Lumpur,Kuala Lumpur

Summary

Greetings, I am a Unity3D C# developer with over 7 years of commercial experience. For these years I have been using Unity3D to create 3D and 2D multiplayer/single player games for iOS and Android, as well as Desktop, Web and AR platform. I am also highly experienced in developing with backend technologies such as PlayFab, GameSpark, PHP, NodeJS, MySQL and AWS.

In most projects I handled the development individually, but I also pride myself as a great teammate with clear, detailed and friendly communication, and that is proved with 100% Job Success score in UpWork, one of the strictest job platform.

On crypto aspect, I possess strong passion for cryptocurrencies, that I'm hodling at least 10 main and altcoins at the moment, and even developed my private trading and analysis app with Binance Futures API. I strongly believe the cryptocurrencies and NFT are the futures of gaming industry.

I seek to build unique and fun crypto games with great team of developers and designers, while maintaining the cleanliness, scalability, and performance of the development architecture. That means the most polished game from inside out.

Overview

22
22
years of professional experience
3
3
years of post-secondary education

Work History

Lead Unity Game Developer

Wrath Games Inc
03.2019 - Current

· Project: Idle Online Universe, Rise of Champions (Published)

· Co-developed Unity client from ground up for WebGL and PC Standalone platform

· Developed major UI window systems and components

· Performed intensive optimization for WebGL and Standalone platform

· Developed custom Asset Bundle system for further performance optimization

· Developed Android prototype

Unity3D App Developer

University College of Technology Sarawak
Sibu, Sarawak
08.2017 - 09.2017

Project: Drone Simulator for Microsoft HoloLens
· Developed 3 drones with flight animations and physics

· Optimized shaders and textures for drones for optimal performance
· Developed drone control system with Xbox One S Wireless Controller
· Improved player’s immersion with implementation of spatial mapping and sound

Lead Unity3D Game Developer, Backend Developer

Game Gurus
07.2016 - Current
  • Project: Geolocation Multiplayer Game (Android, In Development)
  • Implemented and optimized real-time map rendering based on GPS data.
  • Developed interactive game elements on top of real-time map layer.
  • Developed real-time multiplayer content with Photon PUN & Server.
  • Deployed and implemented database for player accounts and stats.
  • Developed PHP web backend for player account system.
  • Developed web admin panel to manage part of game’s data.
  • Implemented all UI menus and elements.

Unity3D Game Developer

Gouda Game Studios
07.2016 - 12.2016
  • Project: Collectible Card Game (PC, iOS, In Development)
  • Implemented UI menus such as main menu and deck editor.
  • Developed interactive UI components and animation.
  • Improved codebase involving C# frontend and C++ web server.
  • Developed iOS version of the game, and fixed critical production bugs.

3D Game Developer, Backend Developer, Web Developer

Appetizer Mobile LLC
05.2015 - 05.2016
  • Project: PORTALBALL (iOS, Android, Published), MightyTops (iOS, Android, In Development)
  • Developed multiplayer AR baseball game for iOS and Android using Unity, PHP and MySQL.
  • Developed multiplayer 3rd person shooter game for iOS and Android using Unity, Photon PUN, NodeJS, and MySQL.
  • Co-developed backend logics using NodeJS and PHP.
  • Co-developed database and web backend for the games.

Unity3D Game Developer

Gamaray Ltd
01.2015 - 06.2015
  • Project: Dungeon Exploration Prototype (Android, Prototype)
  • Developed reusable dungeon exploration prototype with Photon PUN.
  • Implemented environment elements that players could interact with during multiplayer gameplay.

Unity3D Game Developer

ATK9999 Studios
03.2010 - Current
  • Project: Blue Matter (iOS, Android), Ridiculous Birds (iOS, Android), Apocalypse City (WebGL).
  • Developed casual 2D games with Leaderboard and Achievement.
  • Developed framework to prototype mini games faster and easier.
  • Developed 3rd person shooter game, Apocalypse City for WebGL platform.
  • Improved gameplay and UI for Apocalypse City.

Education

Diploma - Computing

Institute of Teacher Education Batu Lintang
01.2006 - 01.2009

Skills

C#

Photon PUN

Photon Server

IOS Integration

Android Integration

Game Optimization

PHPJavaScriptNodeJSAmazon EC2Amazon Elasticbeanstalk

Photoshop

Accomplishments

  • Blue MatterRidiculous Birds.

Timeline

Lead Unity Game Developer - Wrath Games Inc
03.2019 - Current
Unity3D App Developer - University College of Technology Sarawak
08.2017 - 09.2017
Lead Unity3D Game Developer, Backend Developer - Game Gurus
07.2016 - Current
Unity3D Game Developer - Gouda Game Studios
07.2016 - 12.2016
3D Game Developer, Backend Developer, Web Developer - Appetizer Mobile LLC
05.2015 - 05.2016
Unity3D Game Developer - Gamaray Ltd
01.2015 - 06.2015
Unity3D Game Developer - ATK9999 Studios
03.2010 - Current
Institute of Teacher Education Batu Lintang - Diploma, Computing
01.2006 - 01.2009
Tung Yee TangUnity3D Game Developer