Cinema 4D
I'm a 3D generalist and creative artist with experience across animation, VFX, and motion design. I bring concepts to life from start to finish, blending technical skill with artistic vision — especially in projects rooted in storytelling, nature, and meaningful visuals.
At the heart of my work is a simple goal: to express love and compassion to all kinds of beings.
As a freelance 3D VFX generalist, I take on end-to-end responsibilities across a wide range of commercial and creative projects; including branded content, advertising, short films, and digital installations. I handle the full 3D pipeline from concept development to final compositing, delivering high-quality visuals that integrate seamlessly with live-action footage or stylized CG.
My role requires a strong sense of creative ownership, often working independently while collaborating closely with directors, producers, and agencies to align vision, timeline, and budget. Each project has unique needs, and I adapt quickly across different styles and scopes; from realistic 3D VFX to stylized visual storytelling.
Responsibilities include:
- Concepting, designing, and executing 3D animation and VFX shots
- Modeling, texturing, lighting, simulation (particles, cloth, fluids), and rendering
- Compositing CG elements into live-action or full-CG environments
- Collaborating with producers, directors, and clients to align on creative direction
- handling client communication and feedback independently
- Delivering final assets optimized for various platforms (film, web, social, events)
Software:
Cinema 4D, Blender 3D, Unreal Engine, After Effects
Working in the commercial industry, I’ve delivered a wide range of creative outputs across diverse scopes and styles — including 3D animation videos, CGI/VFX integrated into live-action footage, event booth visuals, and high-end 3D key visuals. As a generalist, I’m involved across the entire production pipeline, from concept and design to modeling, animation, simulation, rendering, and compositing.
I often work independently to ensure the final output meets the creative vision and production standards. I also collaborate closely with producers and managers from the early phases of a project — contributing to ideation, planning, and creative direction — while balancing scope, timelines, and budgets with strategic flexibility.
Teamwork is at the heart of the studio culture I’ve grown in. Grounded in Christian values, we prioritize transparency, mutual support, and shared growth — holding weekly check-ins not just to align project progress, but to connect with one another personally. I actively mentor junior artists and interns, and I occasionally take on client-facing responsibilities to ensure smooth communication and alignment throughout production.
Softwares:
Cinema 4D, Blender, Unreal Engine, Adobe After Effects, Illustrator, Photoshop, Premiere Pro, Milanote, and Pureref.
Created stylized 3D illustrations and animations for clients, with a strong focus on the NFT and digital art space. Worked closely with clients to understand their vision, provide creative direction, and deliver visually compelling assets tailored to their brand and audience.
Responsibilities included:
- Designing and modeling stylized 3D characters, environments, and objects
- Animating assets for promotional content and digital campaigns
- Communicating directly with clients to clarify requirements, present ideas, and incorporate feedback
- Ensuring final outputs met aesthetic, technical, and platform-specific needs
Software:
- Blender 3D
Created accurate, high-quality 3D furniture models for architectural visualization, ensuring alignment with design intent, exact scale, and style. Collaborated with visualization teams to render final scenes for client presentations and marketing materials.
Also supported the creation of motion graphics and video edits for real estate promotional content, helping communicate architectural concepts in dynamic and engaging ways.
This experience strengthened my attention to detail and deepened my understanding of precision in scale and proportion, essential elements that directly impact the realism and effectiveness of the final visual output.
Responsibilities included:
- Modeling realistic, detail-oriented 3D furniture assets with proper scale and measurements
- Rendering final architectural scenes for stills and animated sequences
- Creating motion graphics and editing videos for property marketing campaigns
- Ensuring visual accuracy, aesthetic quality, and brand consistency across deliverables
Software:
3ds Max, Blender 3D, After Effects, Photoshop, Illustrator
3D Animation
Visual Effects
Creative Direction
Communication
Collaboration
Cinema 4D
After Effects
Blender 3D
Unreal Engine
Photoshop
Illustrator